Version 0.5.0.1 - 22 April 2025


    Auto-pilot on map will now stop you when entering the edge of the selected sector.

    Added tier 5 ships to guard mob spawn table.

    Added description to refineries to show which ores they can refine.

    Added ore waste items which are produced from failed refinery cycles.

    Added infected ore, infected ore refinery products, and new item icons.

    Added asteroid richness modifier, displays on screen when targeting asteroids or on the target HUD.

    Allied fleet members no-longer teleport to the player when far away.

    Changed tier of infected ore asteroids from 5 to 6, increased harness value.

    Changed ore refining, low tier refineries will no-longer refine high tier ores.

    Changed ore drop function, includes richness modifier.

    Changed gem drop roll, second roll only applies to normal richness or higher.

    Changed name of Exotic Matter Ore to Void Ore.

    Changed Lusterspar item icon and asteroid sprite.

    Changed fire rate on low tier (tier 0 and 1) weapons to make low level combat feel less slow.

    Cloak radius effect changed, now also visible on allied fleet ships.

    Developer mode overlays added to NPCPilot related data.

    Expanded sector size by 2000 distance to give a bit of edge padding to all systems.

    Fixed NPC pilot not shooting when retreating.

    Fixed NPC pilot not properly guarding spawn locations.

    Fixed bug where last item selection in market carried over when docking at another station.

    Further adjustment to tier and stats of various ships.

    NPC's more likely to mine or dock at stations now.

    Updated refinery item icons, updated water ice, dry ice, and hydrocarbons item icons.

    Updated NPC pilot code for better defined behaviour.

    Removed energized gem from exotic ore refining, added it to infected ore refining.

Files

Sector Space V5.0.1 Setup.exe 121 MB
6 days ago
Sector Space V5.0.1.jar 46 MB
6 days ago

Get Sector Space

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